About us

Creator Story We built these guides because we ourselves once walked the exact path that thousands of beginner and mid-level designers are walking right now. Early in our interface design careers, we faced chaos: endless scattered lessons, videos, articles, and courses where information was delivered in fragments, without clear sequence or logic. One resource talked about wireframing, another about colors, a third about animations — but no one showed how to connect everything into a single working system for real projects. We spent hours searching for answers, reviewing dozens of sources, making our own notes, testing in practice, making mistakes, redoing — and eventually realized we needed a structured path: from core principles through flows and prototypes to design systems and strategic thinking.

This personal experience became the trigger. We saw that most designers don’t struggle with “inspiration” or “creativity” — they lack system. They draw beautiful screens but don’t understand why one interface works better than another, how to scale solutions, how to hand off files to developers without dozens of revisions, how to justify decisions with data and business logic. We decided to collect everything we had tested on real projects for years into clear, step-by-step guides — no fluff, no promises of quick wins, focused on practical tools and logic.

Our mission is straightforward: help designers build interfaces systematically. We want you, after working through these materials, to open any screen and immediately see: where hierarchy is broken, where typography is unreadable, where user flow fails, where the design system doesn’t scale. We don’t aim to replace years of practice, but we provide a map you can follow with confidence — from the first wireframe to strategic product impact.

Credentials & Experience The Iloniiqara team consists of practicing designers with a combined 35+ years of experience creating interfaces for mobile apps, web platforms, internal corporate tools, analytical dashboards, and SaaS products. We have worked in teams of all sizes: from 5-person startups to large companies with hundreds of designers and developers. Over the years we have created and maintained design systems used daily by millions of users, redesigned interfaces for multi-million audiences, built adaptive systems for different devices and cultures, conducted hundreds of usability tests and handover sessions.

Our guides are built on real cases: from simple mobile screens to complex enterprise dashboards, from first prototypes to strategic UX levels. We don’t just collect theory — we share what actually worked on projects, what breaks in teams, how to avoid common scaling mistakes. In recent years we have helped over 1200 designers organize their knowledge, build their own design systems, and move to the next career level — from junior to middle and senior roles.

We continuously update the materials (last major update — February 2026), adding new modules and examples to keep them relevant in the fast-changing world of digital design. Our goal is not just to teach how to draw screens, but to give understanding of how to create interfaces that last long, are easy to maintain, and deliver real value to users and business.

Two individuals working in a dark control room with multiple monitors displaying data.